Yomal shaped the Hoflin to love the soil -- they had no peer in planting and growing.
Showing posts with label Halflings. Show all posts
Showing posts with label Halflings. Show all posts
The Ballad of the Feast
(Verse 1)
When evening falls and stars do shine,
We halflings gather, hearts a'pine.
For the feast awaits with savory scent,
A banquet fit for merriment.
(Chorus)
Oh, the feast, so grand and bold,
With dishes piled, a sight to behold.
Meats and pies, and stew so deep,
Our hunger and hearts, they both do keep.
(Verse 2)
We fill our plates with hearty fare,
With every bite, we've not a care.
For in this moment, we find our bliss,
With every taste, we seal our kiss.
(Chorus)
Oh, the feast, so grand and bold,
With desserts sweet, our fate is told.
Cakes and puddings, a wondrous heap,
Our hunger and hearts, they both do keep.
A Call for Second Breakfast
In the morning light, when the sun doth rise,
We halflings wake with hungry eyes.
For though we ate at dawn's first light,
Second Breakfast is our true delight.
(Chorus)
Oh, the joy of Second Breakfast fair,
With bacon sizzling in the air.
Eggs and toast, and honey sweet,
Our hunger and hearts, they both do greet.
(Verse 2)
We gather 'round with friends so dear,
To share in laughter and in cheer.
With mugs of ale and cakes so fine,
Second Breakfast is a feast divine.
(Chorus)
Oh, the joy of Second Breakfast fair,
With pastries piled beyond compare.
Jam and butter, warm and neat,
Our hunger and hearts, they both do greet.
The Sovrans: A history
The Sovrans are the set of universal moral codes of Erenth. They make up the oldest taboos and customs known to the various peoples throughout all ages. While not necessarily written, they are nonetheless very well known and are appealed to by every culture in every Land. They are the common law basis of known law codes.
It is believed that they are what remains of the laws enacted in the Second Age. For that reason they are sometimes called the Holblaw, or Hoflaw. If it is not true, Halfling scholars do little to dissuade this belief.
It is believed that they are what remains of the laws enacted in the Second Age. For that reason they are sometimes called the Holblaw, or Hoflaw. If it is not true, Halfling scholars do little to dissuade this belief.
There are seven Sovrans known to the civilized people of Erenth. Two of them are positive assertions, while five are negative. Causing one of the Sovrans to be violated can merit a death penalty in many places, but most punishment is left for gods to impose. The prudent tend to keep out of a violators way, lest a stray lightning bolt intended for the malefactor strike them, as well.
Truce of Selazzyne
In 3480 and for the next seven years, the charismatic Drow monarch, Selazzyne manages to seat the Elven Council of old and then calls the remaining Elder Races to once again discuss "The Question of Man".
This grand diplomacy devolves into eventual civil war among the Elves, while the other races retreat.
This grand diplomacy devolves into eventual civil war among the Elves, while the other races retreat.
The Halfling Withdrawal
In 3073ey, the three halfling races are born when the Hobbit Warchief Drofo Drumbeater dies and leaves charge of his people to his three sons: Hairfoot, Tallfellow and Stout.
Unable to agree on much concerning their people, the three divide their people into three clans. Two take their leave of the first. One settles a mere day's travel away, the other settles one year and a day away.
Unable to agree on much concerning their people, the three divide their people into three clans. Two take their leave of the first. One settles a mere day's travel away, the other settles one year and a day away.
Grimgoreniht
From the pen of Brin,
a treatment of the High Holiday of the Gnomish and Halfling People
The greatest holiday among the Halfling and Gnomish people occurs in anticipation of the Winter Solstice. Each People celebrates differently, but the Holiday is the same, and their celebrations are curiously interlinked.
For the Halflings, the holiday begins with a period of grim rememberance. Then, after six days of mourning and fasting -- having only three complete meals a day, the seventh day is set aside for the Grimgoreniht. There is great merry making on that day and the celebrations begun in the morning will carry on until well in the night.
Traditionally, the morning means a large meal of thick pan-fried cakes covered with melted butter and a sweet syrup distilled from the sap of a maple tree, along with tart apple cider and small grilled sausages. A nap is taken and then morning is spent preparing each home for guests who will arrive later in the evening. Clean china is set out, houses and faces are scrubbed and large meals are prepared with five or six courses planned. Meals will include various roast meats and fowl, braised vegetables, fruit and nuts baked into loaves of bread, and various wines that have been laid aside all year.
Small children will spend the day playing and celebrating the end of their fasts. They will make Strawgnumm dolls and use old cloth to dress and decorate them. Lanterns and streamers will be hung from trees and the byways and lanes will be lined with candles. If possible the Shires will arrange for a magician to have fireworks displays.
Meanwhile, for the Gnome, preparations actually begin a year earlier. Each family will spend a portion of their workdays making toys and smithing tools. They will also brew ginger beer, fire and paint pottery and lay aside a portion of their harvest. Then, on Grimgoreniht itself, a meal will be shared in silence consisting of bitter roots and tubers. All of the gifts will be quietly presented to the Curate and he will make a great show of inspecting and approving them under the eye of the entire people.
After the assembled gifts have received the Curate's nod of acceptance, a great cheer will go up and the celebration will be had in earnest. There will be singing, dancing, and no little drunken revelry. Then, one by one, pilgrims who have returned from last year's journey will stand and regale their fellows of tales from their journey -- of perils braved, wonders seen, and friends lost.
Throughout all, the gnomes who have attained at least 13 years of age and never been on a pilgrimage, will stand and vie for the privilege of making one that year. The Curate will listen to the pledges and select twelve of them, along with a thirteenth who has been a pilgrim before. Those chosen will then immediately leave the celebration to make their preparations for travel. They will leave that very night, before the sun rises. They will carry all of the approved gifts and travel the long distance to their adopted Shire.
Some of these journeys may actually take as much as a year, others may be forced to pace themselves so as to arrive a year later. But when that year is up, on the night of the Winter Solstice, the arriving Gnomes will be received with great fanfare by the host Halflings. The Gnomes will make a point to stop at every home and dispense gifts for the occupants. In return they will receive dozens of invitations for dinner and though they cannot accept them all, the Gnomes will generally make a good showing by attending as many as they can -- usually splitting up to hit as many homes as possible. Those houses that are chosen to host will become all the talk in the days that follow. Husbands and wives will ply their neighbors will tales of what repast it took to tempt the Gnome into their home.
At the end of the evening, and well into the next morning, the Halflings are exhausted and feasted, the Gnomes are sleeping off their entertainments and long months on the road, and all is peaceful. The visitors may remain with their hosts for as much as a week, but will depart suddenly and quietly in the dark of a night with no prior warning. Though a great show of sadness is made when they are discovered missing, the truth is that the Halflings are glad to see them go. Too much merriment is as bothersome to that people as not enough.
After the visitors are gone, the season is considered over and life settles into its usual routines for the Halflings. For the pilgrims, however, all due haste will be made to arrive home. The pilgrims will begin their long journey home, even as they are aware that another pilgrimage is already making its way toward them for the next year.
a treatment of the High Holiday of the Gnomish and Halfling People
The greatest holiday among the Halfling and Gnomish people occurs in anticipation of the Winter Solstice. Each People celebrates differently, but the Holiday is the same, and their celebrations are curiously interlinked.
For the Halflings, the holiday begins with a period of grim rememberance. Then, after six days of mourning and fasting -- having only three complete meals a day, the seventh day is set aside for the Grimgoreniht. There is great merry making on that day and the celebrations begun in the morning will carry on until well in the night.
Traditionally, the morning means a large meal of thick pan-fried cakes covered with melted butter and a sweet syrup distilled from the sap of a maple tree, along with tart apple cider and small grilled sausages. A nap is taken and then morning is spent preparing each home for guests who will arrive later in the evening. Clean china is set out, houses and faces are scrubbed and large meals are prepared with five or six courses planned. Meals will include various roast meats and fowl, braised vegetables, fruit and nuts baked into loaves of bread, and various wines that have been laid aside all year.
Small children will spend the day playing and celebrating the end of their fasts. They will make Strawgnumm dolls and use old cloth to dress and decorate them. Lanterns and streamers will be hung from trees and the byways and lanes will be lined with candles. If possible the Shires will arrange for a magician to have fireworks displays.
Meanwhile, for the Gnome, preparations actually begin a year earlier. Each family will spend a portion of their workdays making toys and smithing tools. They will also brew ginger beer, fire and paint pottery and lay aside a portion of their harvest. Then, on Grimgoreniht itself, a meal will be shared in silence consisting of bitter roots and tubers. All of the gifts will be quietly presented to the Curate and he will make a great show of inspecting and approving them under the eye of the entire people.
After the assembled gifts have received the Curate's nod of acceptance, a great cheer will go up and the celebration will be had in earnest. There will be singing, dancing, and no little drunken revelry. Then, one by one, pilgrims who have returned from last year's journey will stand and regale their fellows of tales from their journey -- of perils braved, wonders seen, and friends lost.
Throughout all, the gnomes who have attained at least 13 years of age and never been on a pilgrimage, will stand and vie for the privilege of making one that year. The Curate will listen to the pledges and select twelve of them, along with a thirteenth who has been a pilgrim before. Those chosen will then immediately leave the celebration to make their preparations for travel. They will leave that very night, before the sun rises. They will carry all of the approved gifts and travel the long distance to their adopted Shire.
Some of these journeys may actually take as much as a year, others may be forced to pace themselves so as to arrive a year later. But when that year is up, on the night of the Winter Solstice, the arriving Gnomes will be received with great fanfare by the host Halflings. The Gnomes will make a point to stop at every home and dispense gifts for the occupants. In return they will receive dozens of invitations for dinner and though they cannot accept them all, the Gnomes will generally make a good showing by attending as many as they can -- usually splitting up to hit as many homes as possible. Those houses that are chosen to host will become all the talk in the days that follow. Husbands and wives will ply their neighbors will tales of what repast it took to tempt the Gnome into their home.
At the end of the evening, and well into the next morning, the Halflings are exhausted and feasted, the Gnomes are sleeping off their entertainments and long months on the road, and all is peaceful. The visitors may remain with their hosts for as much as a week, but will depart suddenly and quietly in the dark of a night with no prior warning. Though a great show of sadness is made when they are discovered missing, the truth is that the Halflings are glad to see them go. Too much merriment is as bothersome to that people as not enough.
After the visitors are gone, the season is considered over and life settles into its usual routines for the Halflings. For the pilgrims, however, all due haste will be made to arrive home. The pilgrims will begin their long journey home, even as they are aware that another pilgrimage is already making its way toward them for the next year.
The Realms of Southrun and their Recognized Monarchs
An index for the use of all Royal and Noble Houses.
- Dun Dalurdig: (King Sudurtal Dururthur) Hearth of the Bright Black Watch; ancestral place of the Derro Dwarves
- Dun Duergara: (King Druna Garentega) Hearth of the Angry Souls; ancestral place of the Duergar Dwarves
- Dravomalas: (Queen Galnathra Ararsda) The Drowood; ancestral place of the Drow Elves
- Neblodi: (King Perid Nebnofz) Stronghold of the Pure ; ancestral place of the Svirfneblin Gnomes
- Ridgedale: (King Dafe Spearfling) ancestral place of Renegade Halflings
- Karkkarthkarag: (King Agalgaash) The Red Fang Den; ancestral place the Urok
- Bhrenherjhot: (unknown) Grandhold of the Flames; ancestral place of the Fire Giants
The Realms of Northrun and their Recognized Monarchs
An index for the use of all Royal and Noble Houses.
- Dun Balnolmor: (King Nordri Fesginhak)Hearth of the Barren Lords; ancestral place of the Mountain Dwarves
- Darmalas: (King Altarion Dardereian) The Darkwood; ancestral place of Wood Elves
- Snowrift: (King Diran Firefoot) ancestral place of Tallfellow Halflings
- Graetosselodi: (King Rodi Eltheast) Graetheim a.k.a Stronghold of the Master Makers a.k.a The Hearth of the Chosen; ancestral place of the Tinker Gnomes
- Dhagherjhot: (unknown) Grandhold of Sunrise; ancestral place of the Frost Giants
- Nhelherjhot: (unknown) Grandhold of Sunset; ancestral place of the Ice Giants
The Realms of Eastrun and their Recognized Monarchs
An index for the use of all Royal and Noble Houses.
- Dun Usega: (King Thorgren Mithralri) Hearth of the Eternal Night; ancestral place of the Deep Dwarves
- Fingolfmalas: (King Uruvien Daerdaes) The Southwood; ancestral place of Wood Elves
- Lochdale: (King Wilstan Watergarden) ancestral place of Stout Halflings
- Merrydale: (King Fredo Fieldshanks) ancestral place of Tallfellow Halflings
- Vinlinlodi: (King Garin Rullanti) The Ice Star Stronghold; ancestral place of Rock Gnomes
- Kuttiqiakarag: (King Sekulfumsh)The Fighting Slave Den; ancestral place of Urok
The Realms of Westrun and their Recognized Monarchs
An index for the use of all Royal and Noble Houses.
- Dynkyr: (King Daen Bannahr) ancestral home of the Sundered Dwarves
- Oromir: (King Urthomm Mirauth) ancestral home of Hill Dwarves
- Festog: (King Vestri Naknolmbir) ancestral home of Hill Dwarves
- The Mistwood: (King Elralad Farofir) ancestral home of High Elves
- The Deepwood: (Queen Iseri Sephyaren) ancestral home of High Elves
- The Greywood: (King Esadrel Urilmar) ancestral home of Grey Elves
- The Forest Hills: (King Crolo Vindvelf) ancestral home of Rock Gnomes
- The Curwood: (Queen Taro Gnipjarin) ancestral home of Forest Gnomes
- Hilldale: (King Bolond Halechest) ancestral place of Hairfoot Halflings
- Rakagkarag: (King Karkbrahl) ancestral place of Urok
Labels:
Dwarves,
Elves,
Gnomes,
Goblins,
Halflings,
Human Scholars,
k:a Kingdom,
k:Curwood,
k:Deepwood,
k:Dynkyr,
k:Festog,
k:Forest Hills,
k:Greywood,
k:Hilldale,
k:Mistwood,
k:Oromir,
k:Rakag,
l:Westrun,
Sage Hewen,
Who's who
Hierophants of the Realms
Northrun
Donovan, Hierophant of Myrrheim
Karoli, Hierophant of Issheim
Kolomir, Hierophant of Snowrift
Vasild, Hierophant of Balnolmor
Blaerin, Hierophant of Darkwood
Nerang, Hierophant of Graetheim
Southrun
Drasago, Hierophant of Ridgedale
Kosor, Hierophant of Purehold
Pavek, Hierophant of Dalurdig
Rhican, Hierophant of Duergara
Numeor, Hierophant of Drowood
Eastrun
Boraevi, Hierophant of Southwood
Josper, Hierophant of Lochdale
Marjon, Hierophant of Merrydale
Nehum, Hierophant of Icestar
Westrun
Borif, Hierophant of Dynkyr
Dondor, Hierophant of Oromir
Fergan, Hierophant of Festog
Danir, Hierophant of Mistwood
Calimar, Hierophant of Ingailam
Lazorin, Hierophant of Deepwood
Selwa(f), Hierophant of Greywood
Ilijin, Hierophant of Forest Hills
Murinin, Hierophant of Curwood
Aleks, Hierophant of Hilldale
Snowrift
Race: Halfling, Tallfellow
Land: Northrun
Name: Snowrift
Rhaen: Diran Firefoot
Soror:
Cup Bearer:
Herald:
Eunuch:
Commander:
Shield Bearer:
Lawspeaker:
Noble Houses:
Resources:
Population: 300
Description:
Land: Northrun
Name: Snowrift
Rhaen: Diran Firefoot
Soror:
Cup Bearer:
Herald:
Eunuch:
Commander:
Shield Bearer:
Lawspeaker:
Noble Houses:
Resources:
Population: 300
Description:
Tendersole
Tendersole is the affliction unique to Halflings which cause painful blisters to appear on the bottom of the feet and hair to fall out in tufts from on top. The sufferer often finds that in order to maintain their usual movement rate, they will need shoes to protect their feet from the elements.
It causes the complete disruption of dark vision, the inability to sneak or move silently and an increased clumsiness that makes them easily surprised.
Among the Halfling people, Tendersole is considered the just deserts of those who love adventure. It is contagious and virulent. It will last from 2 to 5 weeks and some small number of sufferers will occassionally have flare ups that are not contagious, but nonetheless require the patient to wear shoes for a period of not more than one week.
It causes the complete disruption of dark vision, the inability to sneak or move silently and an increased clumsiness that makes them easily surprised.
Among the Halfling people, Tendersole is considered the just deserts of those who love adventure. It is contagious and virulent. It will last from 2 to 5 weeks and some small number of sufferers will occassionally have flare ups that are not contagious, but nonetheless require the patient to wear shoes for a period of not more than one week.
Hilldale Shire
Name: Hilldale
Ruler: Bolond Halechest, Rhaen
Government: Old Order Monarchy, rule by a Rhaen who was a lineal descendant of the previous King
Population: 1000
Description:
Ruler: Bolond Halechest, Rhaen
Government: Old Order Monarchy, rule by a Rhaen who was a lineal descendant of the previous King
Population: 1000
Description:
Rhaen Bolond Halechest
Optimistic : Pleasant. Nocturnal.
motto : Try to apologize immediatetly when you lose your temper.
motto : Try to apologize immediatetly when you lose your temper.
Rhaen Fredo Fieldshanks
Capricious : Madcap. Innocent.
motto : Never buy into someone else's trouble.
motto : Never buy into someone else's trouble.
Rhaen Wilstan Watergarden
Argumentative : Hot-tempered. Only deals with Halflings.
motto : Never rush a prayer that deserves time.
motto : Never rush a prayer that deserves time.
Aleks, Hierophant of Hilldale
Optimistic : Foolhardy. Vengeful.
motto : Always act with courtesy and fairness no matter how others treat you.
motto : Always act with courtesy and fairness no matter how others treat you.
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