Showing posts with label Guild Fighters. Show all posts
Showing posts with label Guild Fighters. Show all posts

The Law of the Halls

Learn All Men By These Words Presented,

Now as the Halls have spread from the Free Provinces to Westrun, down to Southrun and even some have appeared in Eastrun. Their growing number necessitates that certain regulations be made as to their conduct and constitution. We, the undersigned monarchs, therefore agree to bind them within our several domains by these strictures herein.

The Hall does a valuable service, it provides free warriors with employment when times are lean, certifies their ability at a certain level and standardizes their training. Most importantly, it provides the members or their widows with retirement income when they are eligible to become retirees... Pensionatos.

In recognition of that good, we have fixed the total number of active duty guild members that was previously set by Provincial custom into law.

Let it be known that the Armata of any Hall may number no more than 200 fighting men. In addition, a Hall may have as many as 600 Riservista, or men in reserve. These Riservista may have permanent or temporary employment elsewhere, with ranks and honors equivalent to those of the Armata, and subject to recall as necessary.

The Riservista, however, are hereby prohibited from lodging within the recognized Hall; and must be found wearing the Hall's Tabard or flying the Hall's colors while training, but must not go about armed or marching under those colors, nor gathering in strength with their Colonello, or Commander, at any time.

Moreover the so-called sigil of the Hall must be sparse and not easily confused with that of the recognized nobility or gentlemen. It shall be kept plain on a circular device and not presented with laurels, crowns or other devices which would not give the pretense of those high born.

Failure to comply with these strictures gains the penalty of death for the commander of said Hall and his followers.


So it is written, now let it be done.

Steffan, High King of Westrun
Ong Bat, Emperor of All Shu
Mushadin, Satrap of Tradestop