These People seem to average about 46" in height and may weigh as much 70 lbs. They tend toward rotundity of body, and soft florid faces. Their hair is most always curly and thick. A prominent feature are their feet which are overly long and covered with fur. We know them to be quiet, reserved and given to agriculture and some animal husbandry.
Common Halflings are called Hairfoot among their own kind. Overall they prefer the comforts of home to dangerous adventuring. They enjoy good living, rough humor, and homespun stories. In fact, they can be a trifle boring at times. Halflings are not forward, but they are observant and conversational if in friendly company. Halflings see wealth only as a means of gaining creature comforts, which they love. Though they are not overly brave or ambitious, they are generally honest and hard working when there is need. They can be found in Hilldale in Westrun.
Stout
This subrace of halflings are shorter and heavier than their hairfoot cousins. They often grow facial hair in the form of thick sideburns or muttonchops, which they are quite proud of. Their hair is lighter and redder. They often have green or blue eyes. Stout halflings live in Lochdale in the Free Provinces of Westrun.
Tallfellow
These halflings are nearly a head taller and generally much thinner than their cousins. Tallfellow Halflings live in Merrydale in the Free Provinces of Westrun.
Athasian
Widely rumored among Southrun humans and strictly scoffed at among halflings, this subrace remains the subject of some conjecture. Tales of their exploits abound in some quarters.
Showing posts with label Demihumans. Show all posts
Showing posts with label Demihumans. Show all posts
Gnome
The Gnomes are thin and nimble creatures about 36" tall and perhaps as many pounds. Their eyes and ears are large and round and their noses are quite prominent. We know them to be inventive and clever and almost insatiably curious.
Common Gnomes are considered Rock Gnomes among their own kind. They are noticeably smaller than their distant cousins, the Dwarves, with whom they share a great deal of history. Gnomes, as they proudly maintain, are also less rotund than dwarves. Their noses, however, are significantly larger. Most gnomes have dark tan or light brown skin and white hair.
Gnomes have a lively and sly sense of humor, especially for practical jokes. They have a great love of complex machinery and finely wrought items, particularly gems and jewelry. Gnomes love all sorts of precious stones and are masters of gem polishing and cutting. Gnomes prefer to live in areas of rolling, rocky hills, well-wooded and uninhabited by humans and are found in the Forest Hills of Westrun.
Forest Gnomes
This subrace is fair-skinned and dark-haired and lives above ground in natural groves. Forest Gnomes live in the Curwood of Westrun
Svirfneblin
The members of this subrace appear emaciated. They are often hairless and pale and are widely rumored to be the gnomish counterpart to the Drow Elf, though nothing could be further from the truth. Along with the Derro, they were given the commission to warden the Drow. Svirfneblin come from Southrun.
Tinker
Gnomes tell stories of their own kind that are rumored to live in Northrun. Not much is known of them besides their wonderful and fabled inventiveness.
Elf
This people seldom grows in excess of 60". They are thin -- their heaviest approaching 120 pounds. Their skin is often pale with delicate, finely chiseled features. They are quick and agile. They neither keep animals nor raise crops but subsist on hunting and gathering. Highly mobile and not prone to building, they generally follow game to Spring and Fall hunting grounds.
Common Elves are called High Elves among their own kind. This is not a compliment. Those of the Deepwood are dark haired and dark eyed. Those of the Mistwood have blond hair and blue or green eyes. Most humans have only ever seen a High Elf, if they've seen one at all.
Elves are often considered carefree and careless. They are concerned with beauty, dancing, playing, poetry, art and singing; unless necessity dictates otherwise. They are not fond of ships or mines, but do enjoy the woods plants and the night sky. They have a natural talent for magic, which they call Llor.
Grey Elves
Grey Elves are the most noble and reclusive of all their race. They are considered haughty and condescending by the other races and even among some other elves. They think nothing of speaking their mind, but are eminently formal, always maintaining a sense of dignity and decorum. They are scholarly with a love of books and a thirst for knowledge. The other elves often accuse them of having lost their joy for living. Grey Elves will have either white or blond, almost pale silver or gold hair and eyes that range from gray to amber to violet. Not suprisingly, Grey Elves are found, when they are even found, in the Greywood of Westrun.
Wood Elves
Sometimes called Sylvan Elves, Wood Elves are somewhat primitive compared to the other elf races. They prefer simple existences and communion with nature above all things. They have tanned skin and yellow to coppery red hair. They come from the Darkwood in Westrun or the Southwood in Eastrun. Wood Elves are the only sort of Elf that lives in Eastrun.
Aquatic, Drow, Winged, and Rockseer Elves
Elven songs speak of other types of Elves. Aquatic Elves live beneath the Sea. Supposedly, Rockseer Elves live beneath the surface. Drow or Dark Elves live away from the other races and are universally held to be corrupt. Winged Elves, are largely considered myths -- even among some elves.
Dwarf
Standing between 48" and 54" and weighing up to 170 pounds, Dwarves tend to be stocky and quite muscular. They favor long beards and mustaches, too. They are prone to take pride in large projects and complicated tasks. Indefatigable, they relish opportunities to showcase their organization and their willpower, usually building huge permanent structures.
Dwarves live in kingdoms they call "Duns". They tend to laugh little unless there is beer involved. They appreciate precious metals, deep tunnels and dark mines. They love the earth and, generally speaking, avoid the sea. They distrust horses and elves and magic and have an outright hatred for goblins. While they have no real ability at magic, they delight in battles and fighting.
Common Dwarves come from Dun Festog or Dun Oromir in Westrun. While they are called Hill Dwarves among their own kind, this name is usually an attack on the types of Mountains they live in, which are generally smaller than those of their cousins far to the North. Hill dwarves have light brown skin, ruddy cheeks and bright eyes. Their hair is brown, gray or black.
Mountain Dwarves
Dwarves from Northrun come from the towering crags above the North Sea. Their Dun is called Balnolmor. They are taller and stouter than their counterparts, have lighter skin and somewhat lighter colored hair. Their skin is slightly redder in appearance.
Deep Dwarves
Dwarves from Eastrun are called Deep Dwarves. Their skin is a pale brown and their eyes are a washed out blue.
Sundered Dwarves
Sundered Dwarves are the generations that have been forcibly evicted from their original mountain Dun and have adapted to generations of living above the surface of the Ground. Sundered Dwarves are taller, slimmer, with skin that appears more human than dwarven. They have hair that looks almost blue. Sundered Dwarves do not have the usual dwarven fear of the sea. Some have taken to building ships based on those of the Northruner humans.
Gully, Duergar and Derro Dwarves
There are three types of Dwarves that travelers and explorers have told tales about. First, because Goblin types have been known to keep captured Dwarves as slaves. Generations of them in captivity has created the abomination known as the Gully Dwarf. They are alleged to be fawning, servile and sycophantish. Second, under the Celede Proclamation the Dwarves that were sent to guard the Drow elves were corrupted by their proximity. They live in perpetual deep darkness and have all but forgotten their original commission. Third, a splinter tribe of Dwarves, called the Duergar, have made themselves the mortal enemies of all Elves, and especially the Drow faction.
Arctic, Wild and Ore Cutter Dwarves
Dwarven legends are full of stories of Dwarves that have allegedly passed from recorded history during the Fourth Age. The Arctic Dwarves, long rumored to be a splinter faction of Mountain Dwarves, supposedly make their home in the snow caves that appear on the great ice shelf far above Northrun.
A similar story is told about the Wild Dwarves, believed to have branched off from Eastrun Dwarves long ago. Sometimes called Jungle Dwarves, these people still live on the surface among the trees as all Dwarves once did.
Another group of Dwarves about whom tales are told are the Ore Cutter Dwarves. They are supposed to be gifted with magical powers and unsurpassed skill at stonework -- they are allegedly at peace with all living things and bring gifts to Dwarven younglings during the night of the Winter Solstice.
Urkine
As this People were extinct before the end of the First Age, their appearance is a matter of some conjecture. The best representatives we have are cave drawings and the occasionally recovered bones of funeral pits. We know that they stood about 66" tall and we can speculate that they weighed about 150 lbs. Their shoulders and pelvis were short and broadly built, while their forearms were quite a bit longer than the other races. Their jaws were robust and jutting with extremely large cheek teeth. From the drawings we see that they prided themselves with long hair and never boasted any facial hair, and were fond of garments made from the bones of animals and slain foes. We also have testimony as to their temperament. The Urok were prone to great displays of emotion, whether of anger or joy, they were said to live loudly and to go forcefully from place to place.
Entmen
Whether or not this race still exists is hotly debated among informed men. Some sages (Trenton, Daenis, Darby et al.) have claimed recorded contacts that are fewer than 1200 years old, which still makes for plenty of time for the last of them to have died.
Though they are generally agreed that among all the People of Erenth the Entmen were the longest lived. The best description that has come to the present is of a people with a great deal of variation as to size and shape. The shortest examples were perhaps 18" tall while fully grown, and the largest were able to reach heights of as many feet. Some were described as slender and reedy, others stout and thick.
They were a ponderously slow People, scarcely able to keep pace with even the smallest Gnome. We know that they adorned themselves always in leaves, even after the other races went to skins and fibers. They preferred wide open places and invariably made their settlements along waterways and lakes.
While they appear in few of the tales and none of the histories, it is believed that the Entmen ruled Erenth in the Ages between ages, when the world was thick with plants.
Vyrum
Like the Urok, the appearance of this People can only be based on drawings and bones. Unlike the Urok, however, we have many extant examples of them to draw upon. They appear to have stood no fewer than 76" tall. At 250 pounds, or more, we know that they were considerably robust, with a strong build, long collar bones, wide shoulders, and a barrel-shaped rib cage. They would have had a long neck, an ovoid head, a bowed shaft of the thigh bones, plus a long torso, but proportionally shorter legs.
Subscribe to:
Posts (Atom)