Showing posts with label Kovit. Show all posts
Showing posts with label Kovit. Show all posts

Kovit the Wanter


Kovit was a Tribal god of the Nandi who was incorporated into the Grand Temple of Westrun. An able shapeshifter, he is most often found in one of three forms: a man, a raven or a rat.

Kovit is often seized by an overwhelming desire to own things which do not belong to him. However, he is not a thief and will not blantantly steal. That said, he is not above using trickery or even death to obtain what he wants. In the latter case, Kovit is careful to couch his actions in an air of respectability. The tale of King Malit is instructive of this point.

King Malit was a tribal ruler in Menea centuries before the Eight Kingdoms Pact. When he ascended to that position he was given a gold leaf crown by the nearest tribe of elves. When Kovit saw the crown, he desired it greatly for his own, but Malit refused to relinquish it to Kovit. Then Kovit noted that Malit had not thanked the elves for their gift, and so he smote the ungrateful king. Then, as Malit was slain, the crown had no owner and Kovit was free to keep it for himself.

Kreyvn the Hider


Kreyvn was a Tribal god of the Nandi who was incorporated into the Grand Temple of Westrun. 

Kreyvn was once a mortal tribesman who would not accompany the warriors of his people to war, and instead, remained behind with the women and children. But when their settlement was attacked, Kreyvn abandoned those he was charged to protect, and fled for his life. 

Being chased by dogs, he climbed a hill and fell from its peak, breaking his neck. Not only did Kreyvn die, but in so doing, he disturbed the rest of an Aeniresa of the old world, which woke and finding his body, took it for a possession.

Then Kreyvn was animated once more. The fear he felt in life was thus amplified and given new vigor. In this form the Aeniresa believed it was Kreyvn and lived as him until it had burned through the body and was liberated once more.

He remains as a source of negative inspiration for others -- inhabiting those who act as the original Kreyvn had.