No combat can occur during the games. Feuds are forgotten for the tournament week. The referees for each event are composed of the clan Druids.
The first night is given to feasting and revelry as the clan leaders, their bards and druids meet to propose marriages, negotiate treaties, and sue for peace. The contests begin the following morning.
A trophy is given for each of the events. The clansman of a winning contest with garnish their spears with laurels to indicate their pride.
A trophy is given for each of the events. The clansman of a winning contest with garnish their spears with laurels to indicate their pride.
The six events that occur during the games are:
- The Axe Throw
Contestants attempt to throw a traditional stone axe with the greatest accuracy. - The Spear Throw
Contestants attempt to throw a spear the farthest. - The Stone Throw
Contestants attempt to throw a heavy rock over a line suspended one staff height in the air. The line is raised in one foot increments until there is only one contestant left. - The Pit
A mass event in which all contestants attempt to be the last man standing in the center of the pit. All others are evicted if any part of their body leaves the boundary of the sand pit. - The Run
A mass speed event in which all contestants attempt to run a certain distance and ring the bell first. - The Barrel
A mass endurance event in which all contestants push a leaking one-wheeled barrel around a track. The cart is refilled with water on every lap. If the contestant either spills his water, or runs out of water before completing a lap. He is disqualified from continuing. The contestant with the greatest lap count will win.
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