Terraq


Terraq was an Agathinon who surrendered its estate as Aenir to live upon Erenth. Greatly diminished in strength, it has become an agent of chaos, acting as a wild and raging beast. Terraq appears as a towering reptilian brute, scaled and horned, wielding a crude spiked club — a shadow of the radiant form it once possessed.

Terraq’s tale is one of tragedy. To dwell upon Erenth, it surrendered its estate and essence, for the Aenir are bound to realms beyond mortal clay. In relinquishing its celestial home, it was stripped of purpose, its once-pure radiance hardened into scales, its voice into a roar, and its will into rage unchained.

Where once Terraq was guardian and servant of higher order, now it embodies feral chaos — a walking contradiction of divine origin and beastly ruin. Unlike demons or gods, Terraq is not worshiped but feared; its appearances in myth mark the unraveling of law, when cities collapse or empires fracture.

Some say it hungers for its lost place among the Aenir and lashes out because of its despair. Others claim it has found new joy in destruction, becoming a willing agent of chaos. In battle, Terraq is said to wield strength that waxes with disorder — the more divided an army, the greater its fury.

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